Wii for balance rehabilitation in patients with acquired brain injury
This blog takes a critical look at whether using the Wii for balance rehabiliation in patients with acquired brain injury is a safe, effective and feasible intervention.
This blog takes a critical look at whether using the Wii for balance rehabiliation in patients with acquired brain injury is a safe, effective and feasible intervention.
This blog looks at the importance of the use of video games or stimulation games for the use in physiotherapy treatment, in relation to aiding patients with proprioception post stroke. It analyses an article looking at balance training post stroke using the Wii Fit balance board and balance games. Reviewing the article and suggesting whether it is relevant or requires further studies or investigations.
Can interactive gaming help improve balance for patients post-stroke? Article appraisal.
Review of an article that incorporates balance into therapy sessions as a means to improve walking after spinal cord injury.
Bryan looks at a study on assessing balance exercise programs for people with Alzheimer’s dementia
Improvements in postural instability in patient’s with Parkinson’s Disease
Is NDT-based therapy & task practice more beneficial in improving walking ability compared to task practice alone in patients post-stroke?
Register to become an S4BE Contributor